v0.3.0: wand types are now automatically known (wands still need to be IDed though)
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@@ -107,15 +107,6 @@ public class WandOfMagicMissile extends Wand {
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}
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}
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@Override
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protected boolean isKnown() {
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return true;
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}
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@Override
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public void setKnown() {
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}
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protected int initialCharges() {
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return 3;
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}
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