v0.4.1: second rebalance pass on armor and enemy damage
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committed by
Evan Debenham
parent
13f2d037d1
commit
9c992a9c07
@@ -230,11 +230,7 @@ public class Armor extends EquipableItem {
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}
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public int DRMin(int lvl){
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int effectiveTier = tier;
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if (glyph != null) effectiveTier += glyph.tierDRAdjust();
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effectiveTier = Math.max(0, effectiveTier);
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return (effectiveTier-1)/2 + lvl;
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return lvl;
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}
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@Override
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