v3.0.0: added metamorph fx for T2 and T3 cleric talents
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@@ -1222,19 +1222,27 @@ actors.hero.talent.shield_of_light.meta_desc=_If this talent is gained by a diff
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actors.hero.talent.enlightening_meal.title=Enlightening Meal
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actors.hero.talent.enlightening_meal.desc=_+1:_ Eating food takes the Cleric 1 turn and grants them _1 charge_ on their holy tome.\n\n_+2:_ Eating food takes the Cleric 1 turn and grants them _1.5 charges_ on their holy tome.
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actors.hero.talent.enlightening_meal.meta_desc=_If this talent is gained by a different hero_ it will instead grant 2 turns of wand and artifact recharging at +1, or 3 turns at +2.
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actors.hero.talent.recall_inscription.title=Recall Inscription
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actors.hero.talent.recall_inscription.refunded=Your item was refunded!
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actors.hero.talent.recall_inscription.desc=_+1:_ The Cleric can cast _Recall Inscription,_ a spell that lets them repeat the effect of the last runestone or scroll they used within _10 turns._\n\n_+2:_ The Cleric can cast _Recall Inscription,_ a spell that lets them repeat the effect of the last runestone or scroll they used within _300 turns._\n\nRecall Inscription cannot be used with scrolls of upgrade. This spell's charge cost varies based on which item was used recently: 2 for a runestone, 3 for a scroll, 4 for an exotic scroll. This charge cost is also doubled when used with a scroll of transmutation, or alchemy items that must be crafted using transmutation or upgrade.
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actors.hero.talent.recall_inscription.meta_desc=_If this talent is gained by a different hero_ it will instead refund any scroll or runestone 10% of the time at +1 or 15% of the time at +2. Scrolls of Upgrade are exempt from this effect.
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actors.hero.talent.sunray.title=Sunray
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actors.hero.talent.sunray.desc=_+1:_ The Cleric can cast _Sunray,_ a spell that deals _4-8 damage_ and blinds the target for _4 turns,_ at the cost of 1 charge.\n\n_+2:_ The Cleric can cast _Sunray,_ a spell that deals _6-12 damage_ and blinds the target for _6 turns,_ at the cost of 1 charge.\n\nSunray can only blind each target once, but if the target is already blinded by Sunray then it paralyses instead. Sunray always deals maximum damage to demonic and undead foes.
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actors.hero.talent.sunray.meta_desc=_If this talent is gained by a different hero_ it will instead cause wands and artifacts to blind enemies for 4 turns, 15% of the time at +1 or 25% of the time at +2.
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actors.hero.talent.divine_sense.title=Divine Sense
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actors.hero.talent.divine_sense.desc=_+1:_ The Cleric can cast _Divine Sense,_ a spell that grants them _8 tiles_ of Mind Vision for 30 turns, at the cost of 2 charges.\n\n_+2:_ The Cleric can cast _Divine Sense,_ a spell that grants them _12 tiles_ of Mind Vision for 30 turns, at the cost of 2 charges.
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actors.hero.talent.divine_sense.meta_desc=_If this talent is gained by a different hero_ it will instead grant them mind vision for a brief moment after using a wand or artifact with a range of 3 tiles at +1 or 5 tiles at +2.
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actors.hero.talent.bless.title=Bless
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actors.hero.talent.bless.desc=_+1:_ The Cleric can cast _Bless,_ a spell that grants _6 turns of bless and 10 shielding_ when cast on themselves or _10 turns of bless and 10 healing_ when cast on another character, at the cost of 1 charge.\n\n_+2:_ The Cleric can cast _Bless,_ a spell that grants _10 turns of bless and 15 shielding_ when cast on themselves or _15 turns of bless and 15 healing_ when cast on another character, at the cost of 1 charge.\n\nExcess healing from this spell is converted into shielding.
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actors.hero.talent.bless.meta_desc=_If this talent is gained by a different hero_ it will instead boost accuracy and evasion for the hero and all allies by 3% at +1 or 5% at +2.
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actors.hero.talent.cleanse.title=Cleanse
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actors.hero.talent.cleanse.desc=_+1:_ The Cleric can cast _Cleanse,_ a spell which is cast instantly, _removes negative status effects_ from the Cleric and any nearby allies, and grants them _10 shielding,_ at the cost of 2 charges.\n\n_+2:_ The Cleric can cast _Cleanse,_ a spell which is cast instantly, _grants 3 turns of negative status immunity_ to the Cleric and any nearby allies, and grants them _20 shielding,_ at the cost of 2 charges.\n\n_+3:_ The Cleric can cast _Cleanse,_ a spell which is cast instantly, _grants 5 turns of negative status immunity_ to the Cleric and any nearby allies, and grants them _30 shielding,_ at the cost of 2 charges.
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actors.hero.talent.cleanse.meta_desc=_If this talent is gained by a different hero_ it will instead cleanse negative status effects on the hero after using a wand or artifact, 10/20/30% of the time at +1/+2/+3.
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actors.hero.talent.light_reading.title=Light Reading
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actors.hero.talent.light_reading.desc=_+1:_ The Cleric can use their holy tome when it is not equipped, but it recharges at _25% speed_ when unequipped.\n\n_+2:_ The Cleric can use their holy tome when it is not equipped, but it recharges at _50% speed_ when unequipped.\n\n_+3:_ The Cleric can use their holy tome when it is not equipped, but it recharges at _75% speed_ when unequipped.
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actors.hero.talent.light_reading.meta_desc=_If this talent is gained by a different hero_ it will instead increase the recharging speed of all wands by 7/13/20% at +1/+2/+3.
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actors.hero.talent.holy_lance.title=Holy Lance
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actors.hero.talent.holy_lance.desc=_+1:_ The Priest can cast _Holy Lance,_ a devastating spell that deals _30-55 damage_ at the cost of 4 charges.\n\n_+2:_ The Priest can cast _Holy Lance,_ a devastating spell that deals _45-83 damage_ at the cost of 4 charges.\n\n_+3:_ The Priest can cast _Holy Lance,_ a devastating spell that deals _60-110 damage_ at the cost of 4 charges.\n\nHoly Lance always deals maximum damage to demonic and undead foes. Holy Lance has a 50 turn cooldown before it can be cast again.
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