Update gdx-teavm to 1.5.0
This commit is contained in:
@@ -68,7 +68,9 @@ public class TextInput extends Component {
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viewport.setCamera(new OrthographicCamera());
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//TODO this is needed for the moment as Spritebatch switched to using VAOs in libGDX v1.13.1
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// This results in HARD crashes atm, whereas old vertex arrays work fine
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SpriteBatch.overrideVertexType = Mesh.VertexDataType.VertexArray;
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if (!DeviceCompat.isWeb()) {
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SpriteBatch.overrideVertexType = Mesh.VertexDataType.VertexArray;
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}
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stage = new Stage(viewport);
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Game.inputHandler.addInputProcessor(stage);
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@@ -141,13 +143,32 @@ public class TextInput extends Component {
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textField.setOnscreenKeyboard(new TextField.OnscreenKeyboard() {
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@Override
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public void show(boolean visible) {
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Game.platform.setOnscreenKeyboardVisible(visible, multiline);
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if (!DeviceCompat.isWeb()) {
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Game.platform.setOnscreenKeyboardVisible(visible, multiline);
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}
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}
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});
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container.setActor(textField);
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stage.setKeyboardFocus(textField);
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Game.platform.setOnscreenKeyboardVisible(true, multiline);
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if (!DeviceCompat.isWeb()) {
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Game.platform.setOnscreenKeyboardVisible(true, multiline);
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}
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if (DeviceCompat.isWeb()) {
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textField.addListener(new com.badlogic.gdx.scenes.scene2d.InputListener() {
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private boolean opened = false;
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@Override
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public boolean touchDown(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer, int button) {
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if (!opened) {
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opened = true;
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Game.platform.setOnscreenKeyboardVisible(true, textField instanceof TextArea);
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stage.setKeyboardFocus(textField);
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}
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return false;
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}
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});
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}
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}
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public void enterPressed(){
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@@ -258,7 +279,9 @@ public class TextInput extends Component {
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stage.dispose();
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skin.dispose();
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Game.inputHandler.removeInputProcessor(stage);
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Game.platform.setOnscreenKeyboardVisible(false, false);
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if (!DeviceCompat.isWeb()) {
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Game.platform.setOnscreenKeyboardVisible(false, false);
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}
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if (!DeviceCompat.isDesktop()) Game.platform.updateSystemUI();
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}
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}
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@@ -27,7 +27,7 @@ allprojects {
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gdxControllersVersion = '2.2.4'
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robovmVersion = '2.3.24'
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gdxTeaVMVersion = '1.4.0'
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gdxTeaVMVersion = '1.5.0'
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teaVMVersion = '0.13.0'
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}
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version = appVersionName
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@@ -1,7 +1,7 @@
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apply plugin: 'java-library'
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dependencies {
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implementation "com.github.xpenatan.gdx-teavm:backend-teavm:$gdxTeaVMVersion"
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implementation "com.github.xpenatan.gdx-teavm:backend-web:$gdxTeaVMVersion"
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implementation "com.github.xpenatan.gdx-teavm:gdx-freetype-teavm:$gdxTeaVMVersion"
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implementation "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
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implementation project(':core')
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@@ -12,37 +12,48 @@
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* - Adjusted to compile Shattered Pixel Dungeon
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* Modifications made by Konsthol on 27/9/25:
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* - Adjusted to be used with gdx-teavm 1.2.4
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* Modifications made by Konsthol on 7/2/25:
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* - Adjusted to be used with gdx-teavm 1.5.0
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*
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* Copyright 2022 Daniel Hollingsworth
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*/
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package com.shatteredpixel.shatteredpixeldungeon.html;
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import com.github.xpenatan.gdx.backends.teavm.config.TeaBuilder;
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import com.github.xpenatan.gdx.teavm.backends.shared.config.AssetFileHandle;
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import com.github.xpenatan.gdx.teavm.backends.shared.config.compiler.TeaCompiler;
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import com.github.xpenatan.gdx.teavm.backends.web.config.backend.WebBackend;
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import java.io.File;
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import java.io.IOException;
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import org.teavm.tooling.TeaVMTool;
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import org.teavm.vm.TeaVMOptimizationLevel;
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public class Compile {
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public static void main(String[] args) throws IOException {
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File webappDir = new File("../release/webapp");
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Configure.deleteDir(webappDir);
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Configure.configure();
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File webappDir = new File("../release");
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deleteDir(webappDir);
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TeaVMTool tool = new TeaVMTool();
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tool.setMainClass(TeaVMLauncher.class.getName());
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tool.setOptimizationLevel(TeaVMOptimizationLevel.ADVANCED);
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tool.setObfuscated(true);
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tool.setShortFileNames(true);
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tool.setSourceFilesCopied(false);
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tool.setStrict(false);
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tool.setSourceMapsFileGenerated(false);
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tool.setDebugInformationGenerated(false);
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tool.setIncremental(false);
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TeaBuilder.build(tool);
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new TeaCompiler(new WebBackend()
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.setWebAssembly(false)
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.setStartJettyAfterBuild(false))
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.addAssets(new AssetFileHandle("../core/src/main/assets"))
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.addAssets(new AssetFileHandle("../html/src/main/assets"))
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.setMainClass(TeaVMLauncher.class.getName())
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.setOptimizationLevel(TeaVMOptimizationLevel.ADVANCED)
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.setObfuscated(true)
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.setSourceMapsFileGenerated(false)
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.setDebugInformationGenerated(false)
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.build(webappDir);
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}
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private static void deleteDir(File dir) {
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File[] files = dir.listFiles();
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if (files != null) {
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for (File file : files) {
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deleteDir(file);
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}
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}
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dir.delete();
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}
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}
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@@ -1,55 +0,0 @@
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/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* This file is derived from micronaut-libgdx-teavm (https://github.com/hollingsworthd/micronaut-libgdx-teavm),
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* originally licensed under the Apache License, Version 2.0.
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*
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* Modifications made by Konsthol on 13/4/25:
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* - Adjusted to compile Shattered Pixel Dungeon
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* Modifications made by Konsthol on 27/9/25:
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* - Adjusted to be used with gdx-teavm 1.2.4
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*
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* Copyright 2022 Daniel Hollingsworth
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*/
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package com.shatteredpixel.shatteredpixeldungeon.html;
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import com.github.xpenatan.gdx.backends.teavm.config.AssetFileHandle;
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import com.github.xpenatan.gdx.backends.teavm.config.TeaBuildConfiguration;
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import com.github.xpenatan.gdx.backends.teavm.config.TeaBuilder;
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import java.io.File;
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import java.io.IOException;
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import org.teavm.tooling.TeaVMTool;
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import org.teavm.tooling.TeaVMTargetType;
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import org.teavm.vm.TeaVMOptimizationLevel;
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public class Configure {
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public static void main(String[] args) {}
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public static void deleteDir(File dir) {
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File[] files = dir.listFiles();
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if (files != null) {
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for (File file : files) {
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deleteDir(file);
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}
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}
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dir.delete();
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}
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public static void configure() throws IOException {
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TeaBuildConfiguration conf = new TeaBuildConfiguration();
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conf.assetsPath.add(new AssetFileHandle("../core/src/main/assets"));
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conf.assetsPath.add(new AssetFileHandle("../html/src/main/assets"));
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conf.shouldGenerateAssetFile = true;
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conf.webappPath = new File("../release").getAbsolutePath();
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conf.targetType = TeaVMTargetType.JAVASCRIPT;
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//conf.targetType = TeaVMTargetType.WEBASSEMBLY;
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TeaBuilder.config(conf);
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}
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}
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@@ -22,12 +22,12 @@ import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Scaling;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.viewport.ScreenViewport;
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import com.github.xpenatan.gdx.backends.teavm.assetloader.AssetInstance;
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import com.github.xpenatan.gdx.backends.teavm.assetloader.AssetLoader;
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import com.github.xpenatan.gdx.backends.teavm.assetloader.AssetLoaderListener;
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import com.github.xpenatan.gdx.backends.teavm.assetloader.AssetType;
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import com.github.xpenatan.gdx.backends.teavm.assetloader.TeaBlob;
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import com.github.xpenatan.gdx.backends.teavm.TeaApplication;
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import com.github.xpenatan.gdx.teavm.backends.web.assetloader.AssetInstance;
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import com.github.xpenatan.gdx.teavm.backends.web.assetloader.AssetLoader;
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import com.github.xpenatan.gdx.teavm.backends.web.assetloader.AssetLoaderListener;
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import com.github.xpenatan.gdx.teavm.backends.web.assetloader.AssetType;
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import com.github.xpenatan.gdx.teavm.backends.web.assetloader.WebBlob;
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import com.github.xpenatan.gdx.teavm.backends.web.WebApplication;
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import java.lang.reflect.Method;
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import java.nio.charset.StandardCharsets;
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@@ -42,11 +42,6 @@ import java.util.regex.Pattern;
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* Two-stage preload:
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* - stage 1: sequentially load explicit frame list and build animation
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* - stage 2: preload assets.txt and show progress
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*
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* This variant keeps the border unchanged and reduces the inner progress bar height
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* by barInset at top and bottom so the gray gap between the white border and the green fill
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* appears larger. The fills are laid out using the computed innerHeight and the table
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* is invalidated/validated so the change is applied immediately.
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*/
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public class CustomPreloadScreen extends ApplicationAdapter {
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@@ -86,8 +81,8 @@ public class CustomPreloadScreen extends ApplicationAdapter {
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private float barMaxWidth = 600f;
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private final float progressBoxHeight = 35f;
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private final float innerBarHeight = 20f;
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private final float borderPadding = 4f; // keep border unchanged
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private final float barInset = 8f; // increased inset so gray gap doubles
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private final float borderPadding = 4f;
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private final float barInset = 8f;
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private Animation<TextureRegion> gifAnimation;
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private TextureRegionDrawable gifDrawable;
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@@ -100,7 +95,7 @@ public class CustomPreloadScreen extends ApplicationAdapter {
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private float originalHeight = 128f;
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protected AssetLoader assetLoader;
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private TeaApplication teaApplication;
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private WebApplication teaApplication;
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private int initQueue = 0;
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private int assetsInitial = -1;
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private float displayedProgress = 0f;
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@@ -113,7 +108,7 @@ public class CustomPreloadScreen extends ApplicationAdapter {
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@Override
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public void create() {
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teaApplication = TeaApplication.get();
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teaApplication = WebApplication.get();
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assetLoader = AssetInstance.getLoaderInstance();
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startLoadFrames(framesFolder, FIXED_FILENAMES);
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}
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@@ -141,8 +136,8 @@ public class CustomPreloadScreen extends ApplicationAdapter {
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addQueue();
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final String filename = names[idx];
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final String path = folder + "/" + filename;
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assetLoader.loadAsset(path, AssetType.Binary, Files.FileType.Internal, new AssetLoaderListener<TeaBlob>() {
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public void onSuccess(String url, TeaBlob blob) {
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assetLoader.loadAsset(path, AssetType.Binary, Files.FileType.Internal, new AssetLoaderListener<WebBlob>() {
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public void onSuccess(String url, WebBlob blob) {
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try {
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Texture tex = tryTextureFromInternal(path);
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if (tex == null && blob != null) tex = tryTextureFromBlob(path, blob);
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@@ -186,7 +181,7 @@ public class CustomPreloadScreen extends ApplicationAdapter {
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return null;
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}
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private Texture tryTextureFromBlob(String path, TeaBlob blob) {
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private Texture tryTextureFromBlob(String path, WebBlob blob) {
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try {
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byte[] bytes = blobToBytes(blob);
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if (bytes != null && bytes.length > 0) {
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@@ -374,7 +369,7 @@ public class CustomPreloadScreen extends ApplicationAdapter {
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return t;
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}
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private byte[] blobToBytes(TeaBlob blob) {
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private byte[] blobToBytes(WebBlob blob) {
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if (blob == null) return null;
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String[] names = new String[] {"getBytes","getByteArray","toArray","getData","asArray"};
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for (String n : names) {
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@@ -3,14 +3,14 @@ package com.shatteredpixel.shatteredpixeldungeon.html;
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import com.badlogic.gdx.Files;
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import com.watabou.noosa.Game;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.github.xpenatan.gdx.backends.teavm.TeaApplicationConfiguration;
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import com.github.xpenatan.gdx.backends.teavm.TeaApplication;
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import com.github.xpenatan.gdx.teavm.backends.web.WebApplicationConfiguration;
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import com.github.xpenatan.gdx.teavm.backends.web.WebApplication;
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import com.watabou.utils.FileUtils;
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public class TeaVMLauncher {
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public static void main(String[] args) {
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TeaApplicationConfiguration config = new TeaApplicationConfiguration("canvas");
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WebApplicationConfiguration config = new WebApplicationConfiguration("canvas");
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config.width = 0;
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config.height = 0;
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config.useGL30 = true;
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@@ -31,10 +31,10 @@ public class TeaVMLauncher {
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platformSupport.setupClickListener();
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new TeaApplication(new ShatteredPixelDungeon(platformSupport), new CustomPreloadScreen(), config);
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new WebApplication(new ShatteredPixelDungeon(platformSupport), new CustomPreloadScreen(), config);
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} catch (Exception e) {
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System.err.println("Error launching TeaApplication: " + e.getMessage());
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System.err.println("Error launching WebApplication: " + e.getMessage());
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e.printStackTrace();
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}
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}
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