v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps
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@@ -27,13 +27,15 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Cripple;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Wound;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
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import com.watabou.utils.Random;
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public class GrippingTrap extends Trap {
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{
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name = "Gripping trap";
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image = 6;
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color = TrapSprite.GREY;
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shape = TrapSprite.CROSSHAIR;
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}
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@Override
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@@ -51,4 +53,10 @@ public class GrippingTrap extends Trap {
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}
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}
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@Override
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public String desc() {
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return "triggering this trap will send barbed claws along the ground, " +
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"damaging the victims feet and rooting them in place.";
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}
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}
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