diff --git a/SPD-classes/src/main/java/com/watabou/input/InputHandler.java b/SPD-classes/src/main/java/com/watabou/input/InputHandler.java index aeea0e5cc..223a59c5c 100644 --- a/SPD-classes/src/main/java/com/watabou/input/InputHandler.java +++ b/SPD-classes/src/main/java/com/watabou/input/InputHandler.java @@ -89,6 +89,7 @@ public class InputHandler extends InputAdapter { @Override public synchronized boolean touchDown(int screenX, int screenY, int pointer, int button) { + ControllerHandler.setControllerPointer(false); Gdx.input.setOnscreenKeyboardVisible(false); //in-game events never need keyboard, so hide it PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, PointerEvent.Type.DOWN, button)); return true;