v0.9.4: ankh revives now properly interrupt the hero
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@@ -1616,6 +1616,8 @@ public class Hero extends Char {
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if (ankh != null) {
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if (ankh != null) {
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ankh.detach(belongings.backpack);
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ankh.detach(belongings.backpack);
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interrupt();
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resting = false;
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if (ankh.isBlessed()) {
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if (ankh.isBlessed()) {
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this.HP = HT / 4;
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this.HP = HT / 4;
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