v0.3.0: slight refactor to hunger

This commit is contained in:
Evan Debenham
2015-04-24 03:32:55 -04:00
parent 2367283bf6
commit a222efa406
4 changed files with 35 additions and 34 deletions
@@ -48,7 +48,7 @@ public class Metabolism extends Glyph {
if (hunger != null && !hunger.isStarving()) {
hunger.satisfy( -Hunger.STARVING / 10 );
hunger.reduceHunger( -Hunger.STARVING / 10 );
BuffIndicator.refreshHero();
defender.HP += healing;
@@ -109,7 +109,7 @@ public class Pickaxe extends Weapon {
Hunger hunger = hero.buff( Hunger.class );
if (hunger != null && !hunger.isStarving()) {
hunger.satisfy( -Hunger.STARVING / 10 );
hunger.reduceHunger( -Hunger.STARVING / 10 );
BuffIndicator.refreshHero();
}