diff --git a/build.gradle b/build.gradle index 4402cf159..87db1a443 100644 --- a/build.gradle +++ b/build.gradle @@ -17,7 +17,7 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 803 + appVersionCode = 804 appVersionName = '3.0.0-ALPHA-1' appJavaCompatibility = JavaVersion.VERSION_1_8 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index df34b3583..db6b85785 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -53,7 +53,7 @@ import java.util.Collections; public class WelcomeScene extends PixelScene { - private static final int LATEST_UPDATE = 803; + private static final int LATEST_UPDATE = 804; //used so that the game does not keep showing the window forever if cleaning fails private static boolean triedCleaningTemp = false;