v0.8.2: added delayed SFX functionality, used it to improve hit_strong

This commit is contained in:
Evan Debenham
2020-07-09 16:05:28 -04:00
parent 3dae7bf2cf
commit a33fe02f53
3 changed files with 63 additions and 2 deletions

View File

@@ -251,7 +251,8 @@ public class Game implements ApplicationListener {
Game.realTime = TimeUtils.millis();
inputHandler.processAllEvents();
Sample.INSTANCE.update();
scene.update();
Camera.updateAll();
}