v0.3.0: work on wand sprites, some WIP names changed
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@@ -44,7 +44,7 @@ public class WandOfAvalanche extends Wand {
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{
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name = "Wand of Avalanche";
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image = ItemSpriteSheet.WAND_AVALANCHE;
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image = ItemSpriteSheet.WAND_LIVING_EARTH;
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collisionProperties = Ballistica.STOP_TERRAIN;
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}
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