From a532a6e9e55177d642143da4bbdc1a80946a7225 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 19 Jul 2015 20:11:57 -0400 Subject: [PATCH] v0.3.1: fixed hero not appearing dead in some cases. --- .../shatteredpixeldungeon/sprites/HeroSprite.java | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/sprites/HeroSprite.java b/src/com/shatteredpixel/shatteredpixeldungeon/sprites/HeroSprite.java index d8b990939..0eae4030a 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/sprites/HeroSprite.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/sprites/HeroSprite.java @@ -51,8 +51,11 @@ public class HeroSprite extends CharSprite { texture( Dungeon.hero.heroClass.spritesheet() ); updateArmor(); - - idle(); + + if (ch.isAlive()) + idle(); + else + die(); } public void updateArmor() {