v3.3.4: fixed vault tester area resetting Duelist's weapon charge
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@@ -78,7 +78,7 @@ public class EscapeCrystal extends Item {
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if (b instanceof Wand.Charger
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if (b instanceof Wand.Charger
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|| b instanceof Artifact.ArtifactBuff
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|| b instanceof Artifact.ArtifactBuff
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|| b instanceof Ring.RingBuff
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|| b instanceof Ring.RingBuff
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|| b instanceof MeleeWeapon.Charger
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//not melee charger, Duelist should retain her charge count
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|| b instanceof ClassArmor.Charger){
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|| b instanceof ClassArmor.Charger){
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b.detach();
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b.detach();
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}
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}
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@@ -169,7 +169,7 @@ public class CityLevel extends RegularLevel {
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if (b instanceof Wand.Charger
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if (b instanceof Wand.Charger
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|| b instanceof Artifact.ArtifactBuff
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|| b instanceof Artifact.ArtifactBuff
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|| b instanceof Ring.RingBuff
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|| b instanceof Ring.RingBuff
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|| b instanceof MeleeWeapon.Charger
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//not melee charger, Duelist should retain her charge count
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|| b instanceof ClassArmor.Charger){
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|| b instanceof ClassArmor.Charger){
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b.detach();
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b.detach();
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}
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}
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