v0.9.1a: adjusted shadows to use a greener invis icon
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@@ -27,6 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Bundle;
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@@ -39,6 +40,11 @@ public class Shadows extends Invisibility {
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{
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{
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announced = false;
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announced = false;
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}
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}
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@Override
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public void tintIcon(Image icon) {
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icon.hardlight(1f, 1f, 0.3f);
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}
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@Override
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@Override
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public void storeInBundle( Bundle bundle ) {
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public void storeInBundle( Bundle bundle ) {
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