From a8e97a5452761f60febf0f09ef679c90fd61fce8 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 17 Feb 2023 13:16:41 -0500 Subject: [PATCH] v2.0.0: fixed combo strike always taking 0 turns --- .../shatteredpixeldungeon/items/weapon/melee/Sai.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java index d75f85388..83fff22e2 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java @@ -102,6 +102,7 @@ public class Sai extends MeleeWeapon { } Invisibility.dispel(); + hero.spendAndNext(hero.attackDelay()); if (recentHits >= 2 && hit){ Sample.INSTANCE.play(Assets.Sounds.HIT_STRONG); }