v2.4.0: redesigned secondary charge talent, it is now varied charge
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@@ -913,8 +913,8 @@ actors.hero.talent.precise_assault.meta_desc=_If this talent is gained by a diff
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actors.hero.talent.deadly_followup.title=deadly followup
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actors.hero.talent.deadly_followup.desc=_+1:_ When the Duelist hits an enemy with a thrown weapon, she will deal _8% more melee damage_ to them for 5 turns.\n\n_+2:_ When the Duelist hits an enemy with a thrown weapon, she will deal _16% more melee damage_ to them for 5 turns.\n\n_+3:_ When the Duelist hits an enemy with a thrown weapon, she will deal _24% more melee damage_ to them for 5 turns.
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actors.hero.talent.secondary_charge.title=secondary charge
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actors.hero.talent.secondary_charge.desc=_+1:_ The Champion's secondary weapon charge speed and charge cap are increased to _58%_ of her primary, from 50%.\n\n_+2:_ The Champion's secondary weapon charge speed and charge cap are increased to _67%_ of her primary, from 50%.\n\n_+3:_ The Champion's secondary weapon charge speed and charge cap are increased to _75%_ of her primary, from 50%.
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actors.hero.talent.varied_charge.title=varied charge
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actors.hero.talent.varied_charge.desc=_+1:_ The Champion instantly regains _1/6 of a weapon charge_ when she uses two different weapon abilities, with no time limit.\n\n_+2:_ The Champion instantly regains _1/3 of a weapon charge_ when she uses two different weapon abilities, with no time limit.\n\n_+3:_ The Champion instantly regains _1/2 of a weapon charge_ when she uses two different weapon abilities, with no time limit.
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actors.hero.talent.twin_upgrades.title=twin upgrades
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actors.hero.talent.twin_upgrades.desc=_+1:_ If one of the Champion's two equipped weapons has a lower level and is _2 or more tiers lower_ than the other weapon, it will be boosted to the other weapon's level.\n\n_+2:_ If one of the Champion's two equipped weapons has a lower level and is _1 or more tiers lower_ than the other weapon, it will be boosted to the other weapon's level.\n\n_+3:_ If one of the Champion's two equipped weapons has a lower level and is _the same tier or lower_ than the other weapon, it will be boosted to the other weapon's level.
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actors.hero.talent.combined_lethality.title=combined lethality
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