diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/CursedWand.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/CursedWand.java index c440a51e1..7d57d1ce0 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/CursedWand.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/CursedWand.java @@ -285,7 +285,8 @@ public class CursedWand { cursedFX(user, bolt, new Callback() { public void call() { Char ch = Actor.findChar( bolt.collisionPos ); - if (ch != null && ch != user){ + //TODO: this is lazy, should think of a better way to ID bosses, or have this effect be more sophisticated. + if (ch != null && ch != user && !Dungeon.bossLevel()){ Sheep sheep = new Sheep(); sheep.lifespan = 10; sheep.pos = ch.pos;