diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java index 6e321e341..58d6bd5f9 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java @@ -77,6 +77,9 @@ public class PitRoom extends SpecialRoom { case 2: mainLoot = Generator.random(Random.oneOf( Generator.Category.WEAPON, + Generator.Category.WEAPON, + Generator.Category.MISSILE, + Generator.Category.ARMOR, Generator.Category.ARMOR)); break; } diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PoolRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PoolRoom.java index 12937df4f..469f72154 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PoolRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PoolRoom.java @@ -111,16 +111,25 @@ public class PoolRoom extends SpecialRoom { } //1 floor set higher in probability, never cursed - if (Random.Int(2) == 0) { - prize = Generator.randomWeapon((Dungeon.depth / 5) + 1); - if (((Weapon)prize).hasCurseEnchant()){ - ((Weapon) prize).enchant(null); - } - } else { - prize = Generator.randomArmor((Dungeon.depth / 5) + 1); - if (((Armor)prize).hasCurseGlyph()){ - ((Armor) prize).inscribe(null); - } + switch (Random.Int(5)){ + case 0: case 1: default: + prize = Generator.randomWeapon((Dungeon.depth / 5) + 1); + if (((Weapon)prize).hasCurseEnchant()){ + ((Weapon) prize).enchant(null); + } + break; + case 2: + prize = Generator.randomMissile((Dungeon.depth / 5) + 1); + if (((Weapon)prize).hasCurseEnchant()){ + ((Weapon) prize).enchant(null); + } + break; + case 3: case 4: + prize = Generator.randomArmor((Dungeon.depth / 5) + 1); + if (((Armor)prize).hasCurseGlyph()){ + ((Armor) prize).inscribe(null); + } + break; } prize.cursed = false; prize.cursedKnown = true; diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/SentryRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/SentryRoom.java index 8e14f408c..417c1a648 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/SentryRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/SentryRoom.java @@ -23,7 +23,6 @@ package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.special; import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Badges; -import com.shatteredpixel.shatteredpixeldungeon.Challenges; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; @@ -184,17 +183,25 @@ public class SentryRoom extends SpecialRoom { } //1 floor set higher in probability, never cursed - //1 floor set higher in probability, never cursed - if (Random.Int(2) == 0) { - prize = Generator.randomWeapon((Dungeon.depth / 5) + 1); - if (((Weapon)prize).hasCurseEnchant()){ - ((Weapon) prize).enchant(null); - } - } else { - prize = Generator.randomArmor((Dungeon.depth / 5) + 1); - if (((Armor)prize).hasCurseGlyph()){ - ((Armor) prize).inscribe(null); - } + switch (Random.Int(5)){ + case 0: case 1: default: + prize = Generator.randomWeapon((Dungeon.depth / 5) + 1); + if (((Weapon)prize).hasCurseEnchant()){ + ((Weapon) prize).enchant(null); + } + break; + case 2: + prize = Generator.randomMissile((Dungeon.depth / 5) + 1); + if (((Weapon)prize).hasCurseEnchant()){ + ((Weapon) prize).enchant(null); + } + break; + case 3: case 4: + prize = Generator.randomArmor((Dungeon.depth / 5) + 1); + if (((Armor)prize).hasCurseGlyph()){ + ((Armor) prize).inscribe(null); + } + break; } prize.cursed = false; prize.cursedKnown = true; @@ -354,7 +361,7 @@ public class SentryRoom extends SpecialRoom { public static class SentrySprite extends MobSprite { - private Animation charging; + private final Animation charging; private Emitter chargeParticles; public SentrySprite(){