v2.1.1: fixed Ratmogrify not calling clearTime after previous change
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+1
@@ -225,6 +225,7 @@ public class Ratmogrify extends ArmorAbility {
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if (timeLeft <= 0){
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if (timeLeft <= 0){
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Mob original = getOriginal();
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Mob original = getOriginal();
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this.original = null;
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this.original = null;
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original.clearTime();
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GameScene.add(original);
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GameScene.add(original);
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EXP = 0;
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EXP = 0;
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