v2.1.1: fixed Ratmogrify not calling clearTime after previous change

This commit is contained in:
Evan Debenham
2023-06-12 13:21:41 -04:00
parent d20665c2e2
commit ab57f83eeb
@@ -225,6 +225,7 @@ public class Ratmogrify extends ArmorAbility {
if (timeLeft <= 0){ if (timeLeft <= 0){
Mob original = getOriginal(); Mob original = getOriginal();
this.original = null; this.original = null;
original.clearTime();
GameScene.add(original); GameScene.add(original);
EXP = 0; EXP = 0;