v0.3.0c: fixed some bugs relating to removing Actor.chars[], can now find mobs within a level by position too.

This commit is contained in:
Evan Debenham
2015-06-07 03:38:40 -04:00
parent 5cfd0385ae
commit abbdcff9ea
3 changed files with 12 additions and 3 deletions
@@ -75,7 +75,7 @@ public class PoolPainter extends Painter {
Piranha piranha = new Piranha();
do {
piranha.pos = room.random();
} while (level.map[piranha.pos] != Terrain.WATER|| Actor.findChar( piranha.pos ) != null);
} while (level.map[piranha.pos] != Terrain.WATER|| level.findMob( piranha.pos ) != null);
level.mobs.add( piranha );
}
}