V0.2.0: corrected small spritesheet issue
This commit is contained in:
@@ -76,8 +76,8 @@ public class ItemSpriteSheet {
|
||||
public static final int SPEAR = ROW3+4;
|
||||
public static final int MACE = ROW3+5;
|
||||
public static final int SWORD = ROW3+6;
|
||||
public static final int LONG_SWORD = ROW3+7;
|
||||
public static final int BATTLE_AXE = ROW3+8;
|
||||
public static final int BATTLE_AXE = ROW3+7;
|
||||
public static final int LONG_SWORD = ROW3+8;
|
||||
public static final int WAR_HAMMER = ROW3+9;
|
||||
public static final int GLAIVE = ROW3+10;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user