v0.3.1d: fixed some bugs with artifact generation
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@@ -140,8 +140,6 @@ public class Dungeon {
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version = Game.versionCode;
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challenges = ShatteredPixelDungeon.challenges();
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Generator.initArtifacts();
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Actor.clear();
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Actor.resetNextID();
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@@ -175,7 +173,8 @@ public class Dungeon {
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Imp.Quest.reset();
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Room.shuffleTypes();
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Generator.initArtifacts();
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hero = new Hero();
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hero.live();
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