v0.3.4: reworked rankings to store their cause instead of a result string
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committed by
Evan Debenham
parent
0e2fbc05fb
commit
ac967fad27
@@ -770,7 +770,7 @@ public class Hero extends Char {
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GameScene.show( new WndMessage( Messages.get(this, "leave") ) );
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ready();
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} else {
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Dungeon.win( ResultDescriptions.WIN );
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Dungeon.win( Amulet.class );
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Dungeon.deleteGame( Dungeon.hero.heroClass, true );
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Game.switchScene( SurfaceScene.class );
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}
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