v0.4.0: increased base strength requirement for armor by 1 (same as weapons now)

This commit is contained in:
Evan Debenham
2016-06-01 20:03:38 -04:00
parent bbc45c6dc9
commit ad4c117643
2 changed files with 2 additions and 2 deletions
@@ -333,7 +333,7 @@ public class Armor extends EquipableItem {
public int STRReq(int lvl){
lvl = Math.max(0, lvl);
//strength req decreases at +1,+3,+6,+10,etc.
return (7 + tier * 2) - (int)(Math.sqrt(8 * lvl + 1) - 1)/2;
return (8 + tier * 2) - (int)(Math.sqrt(8 * lvl + 1) - 1)/2;
}
public int typicalDR() {