v2.4.0: added initial logic for finding/creating trinkets

This commit is contained in:
Evan Debenham
2024-03-10 14:26:52 -04:00
parent 4bb583b24f
commit ae020c1f71
10 changed files with 322 additions and 45 deletions
@@ -1290,6 +1290,14 @@ items.stones.stoneofintuition$wndguess.incorrect=Your guess was incorrect.
items.stones.stoneofshock.name=stone of shock
items.stones.stoneofshock.desc=This runestone unleashes a blast of electrical energy which briefly stuns all nearby targets, and grants the thrower wand charge for each target hit.
###trinkets
items.trinkets.trinketcatalyst.name=trinket catalyst
items.trinkets.trinketcatalyst.window_text=The water begins to glow as you use the catalyst. There are a few nearby items you could imbue with magical energy.
items.trinkets.trinketcatalyst.desc=TODO
items.trinkets.trinket$placeholder.name=trinket
###wands
items.wands.cursedwand.ondeath=You were killed by your own %s.
items.wands.cursedwand.nothing=Nothing happens.