V0.1.0 Partial Commit

changed package and application names to differentiate from main PD
release
This commit is contained in:
Evan Debenham
2014-08-03 14:46:22 -04:00
parent 65dd9c2dc0
commit aed303672a
474 changed files with 3468 additions and 3458 deletions

View File

@@ -0,0 +1,56 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.actors.blobs;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Frost;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.SnowParticle;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.watabou.utils.Random;
public class Freezing {
// It's not really a blob...
public static void affect( int cell, Fire fire ) {
Char ch = Actor.findChar( cell );
if (ch != null) {
Buff.prolong( ch, Frost.class, Frost.duration( ch ) * Random.Float( 1.0f, 1.5f ) );
}
if (fire != null) {
fire.clear( cell );
}
Heap heap = Dungeon.level.heaps.get( cell );
if (heap != null) {
heap.freeze();
}
if (Dungeon.visible[cell]) {
CellEmitter.get( cell ).start( SnowParticle.FACTORY, 0.2f, 6 );
}
}
}