V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.blobs;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.BlobEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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public class ToxicGas extends Blob implements Hero.Doom {
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@Override
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protected void evolve() {
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super.evolve();
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int levelDamage = 5 + Dungeon.depth * 5;
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Char ch;
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for (int i=0; i < LENGTH; i++) {
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if (cur[i] > 0 && (ch = Actor.findChar( i )) != null) {
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int damage = (ch.HT + levelDamage) / 40;
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if (damage < 1) {
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damage = 1;
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}
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ch.damage( damage, this );
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}
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}
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Blob blob = Dungeon.level.blobs.get( ParalyticGas.class );
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if (blob != null) {
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int par[] = blob.cur;
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for (int i=0; i < LENGTH; i++) {
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int t = cur[i];
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int p = par[i];
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if (p >= t) {
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volume -= t;
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cur[i] = 0;
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} else {
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blob.volume -= p;
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par[i] = 0;
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}
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}
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}
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}
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@Override
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public void use( BlobEmitter emitter ) {
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super.use( emitter );
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emitter.pour( Speck.factory( Speck.TOXIC ), 0.6f );
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}
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@Override
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public String tileDesc() {
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return "A greenish cloud of toxic gas is swirling here.";
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}
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@Override
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public void onDeath() {
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Badges.validateDeathFromGas();
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Dungeon.fail( Utils.format( ResultDescriptions.GAS, Dungeon.depth ) );
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GLog.n( "You died from a toxic gas.." );
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}
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}
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