V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.blobs;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.Journal;
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import com.shatteredpixel.shatteredpixeldungeon.Journal.Feature;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Hunger;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.BlobEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShaftParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.DewVial;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class WaterOfHealth extends WellWater {
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private static final String TXT_PROCCED =
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"As you take a sip, you feel your wounds heal completely.";
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@Override
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protected boolean affectHero( Hero hero ) {
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Sample.INSTANCE.play( Assets.SND_DRINK );
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PotionOfHealing.heal( hero );
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hero.belongings.uncurseEquipped();
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((Hunger)hero.buff( Hunger.class )).satisfy( Hunger.STARVING );
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CellEmitter.get( pos ).start( ShaftParticle.FACTORY, 0.2f, 3 );
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Dungeon.hero.interrupt();
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GLog.p( TXT_PROCCED );
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Journal.remove( Feature.WELL_OF_HEALTH );
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return true;
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}
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@Override
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protected Item affectItem( Item item ) {
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if (item instanceof DewVial && !((DewVial)item).isFull()) {
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((DewVial)item).fill();
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return item;
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}
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return null;
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}
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@Override
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public void use( BlobEmitter emitter ) {
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super.use( emitter );
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emitter.start( Speck.factory( Speck.HEALING ), 0.5f, 0 );
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}
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@Override
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public String tileDesc() {
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return
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"Power of health radiates from the water of this well. " +
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"Take a sip from it to heal your wounds and satisfy hunger.";
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}
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}
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