V0.1.0 Partial Commit

changed package and application names to differentiate from main PD
release
This commit is contained in:
Evan Debenham
2014-08-03 14:46:22 -04:00
parent 65dd9c2dc0
commit aed303672a
474 changed files with 3468 additions and 3458 deletions
@@ -0,0 +1,90 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
public class Buff extends Actor {
public Char target;
public boolean attachTo( Char target ) {
if (target.immunities().contains( getClass() )) {
return false;
}
this.target = target;
target.add( this );
return true;
}
public void detach() {
target.remove( this );
}
@Override
public boolean act() {
diactivate();
return true;
}
public int icon() {
return BuffIndicator.NONE;
}
public static<T extends Buff> T affect( Char target, Class<T> buffClass ) {
T buff = target.buff( buffClass );
if (buff != null) {
return buff;
} else {
try {
buff = buffClass.newInstance();
buff.attachTo( target );
return buff;
} catch (Exception e) {
return null;
}
}
}
public static<T extends FlavourBuff> T affect( Char target, Class<T> buffClass, float duration ) {
T buff = affect( target, buffClass );
buff.spend( duration );
return buff;
}
public static<T extends FlavourBuff> T prolong( Char target, Class<T> buffClass, float duration ) {
T buff = affect( target, buffClass );
buff.postpone( duration );
return buff;
}
public static void detach( Buff buff ) {
if (buff != null) {
buff.detach();
}
}
public static void detach( Char target, Class<? extends Buff> cl ) {
detach( target.buff( cl ) );
}
}