V0.1.0 Partial Commit

changed package and application names to differentiate from main PD
release
This commit is contained in:
Evan Debenham
2014-08-03 14:46:22 -04:00
parent 65dd9c2dc0
commit aed303672a
474 changed files with 3468 additions and 3458 deletions
@@ -0,0 +1,159 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfSatiety;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
public class Hunger extends Buff implements Hero.Doom {
private static final float STEP = 10f;
public static final float HUNGRY = 260f;
public static final float STARVING = 360f;
private static final String TXT_HUNGRY = "You are hungry.";
private static final String TXT_STARVING = "You are starving!";
private static final String TXT_DEATH = "You starved to death...";
private float level;
private static final String LEVEL = "level";
@Override
public void storeInBundle( Bundle bundle ) {
super.storeInBundle( bundle );
bundle.put( LEVEL, level );
}
@Override
public void restoreFromBundle( Bundle bundle ) {
super.restoreFromBundle( bundle );
level = bundle.getFloat( LEVEL );
}
@Override
public boolean act() {
if (target.isAlive()) {
Hero hero = (Hero)target;
if (isStarving()) {
if (Random.Float() < 0.3f && (target.HP > 1 || !target.paralysed)) {
GLog.n( TXT_STARVING );
hero.damage( 1, this );
hero.interrupt();
}
} else {
int bonus = 0;
for (Buff buff : target.buffs( RingOfSatiety.Satiety.class )) {
bonus += ((RingOfSatiety.Satiety)buff).level;
}
float newLevel = level + STEP - bonus;
boolean statusUpdated = false;
if (newLevel >= STARVING) {
GLog.n( TXT_STARVING );
statusUpdated = true;
hero.interrupt();
} else if (newLevel >= HUNGRY && level < HUNGRY) {
GLog.w( TXT_HUNGRY );
statusUpdated = true;
}
level = newLevel;
if (statusUpdated) {
BuffIndicator.refreshHero();
}
}
float step = ((Hero)target).heroClass == HeroClass.ROGUE ? STEP * 1.2f : STEP;
spend( target.buff( Shadows.class ) == null ? step : step * 1.5f );
} else {
diactivate();
}
return true;
}
public void satisfy( float energy ) {
level -= energy;
if (level < 0) {
level = 0;
} else if (level > STARVING) {
level = STARVING;
}
BuffIndicator.refreshHero();
}
public boolean isStarving() {
return level >= STARVING;
}
@Override
public int icon() {
if (level < HUNGRY) {
return BuffIndicator.NONE;
} else if (level < STARVING) {
return BuffIndicator.HUNGER;
} else {
return BuffIndicator.STARVATION;
}
}
@Override
public String toString() {
if (level < STARVING) {
return "Hungry";
} else {
return "Starving";
}
}
@Override
public void onDeath() {
Badges.validateDeathFromHunger();
Dungeon.fail( Utils.format( ResultDescriptions.HUNGER, Dungeon.depth ) );
GLog.n( TXT_DEATH );
}
}