V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,105 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2014 Oleg Dolya
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Amok;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Sleep;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Imp;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfPsionicBlast;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.GolemSprite;
|
||||
import com.watabou.utils.Random;
|
||||
|
||||
public class Golem extends Mob {
|
||||
|
||||
{
|
||||
name = "golem";
|
||||
spriteClass = GolemSprite.class;
|
||||
|
||||
HP = HT = 85;
|
||||
defenseSkill = 18;
|
||||
|
||||
EXP = 12;
|
||||
maxLvl = 22;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageRoll() {
|
||||
return Random.NormalIntRange( 20, 40 );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int attackSkill( Char target ) {
|
||||
return 28;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected float attackDelay() {
|
||||
return 1.5f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int dr() {
|
||||
return 12;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String defenseVerb() {
|
||||
return "blocked";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void die( Object cause ) {
|
||||
Imp.Quest.process( this );
|
||||
|
||||
super.die( cause );
|
||||
}
|
||||
|
||||
@Override
|
||||
public String description() {
|
||||
return
|
||||
"The Dwarves tried to combine their knowledge of mechanisms with their newfound power of elemental binding. " +
|
||||
"They used spirits of earth as the \"soul\" for the mechanical bodies of golems, which were believed to be " +
|
||||
"most controllable of all. Despite this, the tiniest mistake in the ritual could cause an outbreak.";
|
||||
}
|
||||
|
||||
private static final HashSet<Class<?>> RESISTANCES = new HashSet<Class<?>>();
|
||||
static {
|
||||
RESISTANCES.add( ScrollOfPsionicBlast.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashSet<Class<?>> resistances() {
|
||||
return RESISTANCES;
|
||||
}
|
||||
|
||||
private static final HashSet<Class<?>> IMMUNITIES = new HashSet<Class<?>>();
|
||||
static {
|
||||
IMMUNITIES.add( Amok.class );
|
||||
IMMUNITIES.add( Terror.class );
|
||||
IMMUNITIES.add( Sleep.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashSet<Class<?>> immunities() {
|
||||
return IMMUNITIES;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user