V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,188 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2014 Oleg Dolya
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
import com.watabou.noosa.Camera;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Badges;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ToxicGas;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Ooze;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.LloydsBeacon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.keys.SkeletonKey;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfPsionicBlast;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Death;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.SewerBossLevel;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.GooSprite;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
|
||||
import com.watabou.utils.Random;
|
||||
|
||||
public class Goo extends Mob {
|
||||
|
||||
private static final float PUMP_UP_DELAY = 2f;
|
||||
|
||||
{
|
||||
name = "Goo";
|
||||
HP = HT = 80;
|
||||
EXP = 10;
|
||||
defenseSkill = 12;
|
||||
spriteClass = GooSprite.class;
|
||||
|
||||
loot = new LloydsBeacon();
|
||||
lootChance = 0.333f;
|
||||
}
|
||||
|
||||
private boolean pumpedUp = false;
|
||||
|
||||
@Override
|
||||
public int damageRoll() {
|
||||
if (pumpedUp) {
|
||||
return Random.NormalIntRange( 5, 30 );
|
||||
} else {
|
||||
return Random.NormalIntRange( 2, 12 );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int attackSkill( Char target ) {
|
||||
return pumpedUp ? 30 : 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int dr() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean act() {
|
||||
|
||||
if (Level.water[pos] && HP < HT) {
|
||||
sprite.emitter().burst( Speck.factory( Speck.HEALING ), 1 );
|
||||
HP++;
|
||||
}
|
||||
|
||||
return super.act();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canAttack( Char enemy ) {
|
||||
return pumpedUp ? distance( enemy ) <= 2 : super.canAttack(enemy);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int attackProc( Char enemy, int damage ) {
|
||||
if (Random.Int( 3 ) == 0) {
|
||||
Buff.affect( enemy, Ooze.class );
|
||||
enemy.sprite.burst( 0x000000, 5 );
|
||||
}
|
||||
|
||||
if (pumpedUp) {
|
||||
Camera.main.shake( 3, 0.2f );
|
||||
}
|
||||
|
||||
return damage;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean doAttack( Char enemy ) {
|
||||
if (pumpedUp || Random.Int( 3 ) > 0) {
|
||||
|
||||
return super.doAttack( enemy );
|
||||
|
||||
} else {
|
||||
|
||||
pumpedUp = true;
|
||||
spend( PUMP_UP_DELAY );
|
||||
|
||||
((GooSprite)sprite).pumpUp();
|
||||
|
||||
if (Dungeon.visible[pos]) {
|
||||
sprite.showStatus( CharSprite.NEGATIVE, "!!!" );
|
||||
GLog.n( "Goo is pumping itself up!" );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean attack( Char enemy ) {
|
||||
boolean result = super.attack( enemy );
|
||||
pumpedUp = false;
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean getCloser( int target ) {
|
||||
pumpedUp = false;
|
||||
return super.getCloser( target );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void move( int step ) {
|
||||
((SewerBossLevel)Dungeon.level).seal();
|
||||
super.move( step );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void die( Object cause ) {
|
||||
|
||||
super.die( cause );
|
||||
|
||||
((SewerBossLevel)Dungeon.level).unseal();
|
||||
|
||||
GameScene.bossSlain();
|
||||
Dungeon.level.drop( new SkeletonKey( Dungeon.depth ), pos ).sprite.drop();
|
||||
|
||||
Badges.validateBossSlain();
|
||||
|
||||
yell( "glurp... glurp..." );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void notice() {
|
||||
super.notice();
|
||||
yell( "GLURP-GLURP!" );
|
||||
}
|
||||
|
||||
@Override
|
||||
public String description() {
|
||||
return
|
||||
"Little known about The Goo. It's quite possible that it is not even a creature, but rather a " +
|
||||
"conglomerate of substances from the sewers that gained rudiments of free will.";
|
||||
}
|
||||
|
||||
private static final HashSet<Class<?>> RESISTANCES = new HashSet<Class<?>>();
|
||||
static {
|
||||
RESISTANCES.add( ToxicGas.class );
|
||||
RESISTANCES.add( Death.class );
|
||||
RESISTANCES.add( ScrollOfPsionicBlast.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashSet<Class<?>> resistances() {
|
||||
return RESISTANCES;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user