V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
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import java.util.HashSet;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.Statistics;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ToxicGas;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Frost;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Paralysis;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Roots;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.MysteryMeat;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.PiranhaSprite;
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import com.watabou.utils.Random;
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public class Piranha extends Mob {
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{
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name = "giant piranha";
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spriteClass = PiranhaSprite.class;
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baseSpeed = 2f;
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EXP = 0;
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}
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public Piranha() {
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super();
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HP = HT = 10 + Dungeon.depth * 5;
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defenseSkill = 10 + Dungeon.depth * 2;
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}
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@Override
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protected boolean act() {
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if (!Level.water[pos]) {
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die( null );
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return true;
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} else {
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return super.act();
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}
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}
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@Override
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public int damageRoll() {
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return Random.NormalIntRange( Dungeon.depth, 4 + Dungeon.depth * 2 );
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}
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@Override
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public int attackSkill( Char target ) {
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return 20 + Dungeon.depth * 2;
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}
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@Override
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public int dr() {
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return Dungeon.depth;
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}
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@Override
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public void die( Object cause ) {
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Dungeon.level.drop( new MysteryMeat(), pos ).sprite.drop();
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super.die( cause );
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Statistics.piranhasKilled++;
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Badges.validatePiranhasKilled();
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}
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@Override
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public boolean reset() {
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return true;
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}
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@Override
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protected boolean getCloser( int target ) {
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if (rooted) {
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return false;
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}
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int step = Dungeon.findPath( this, pos, target,
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Level.water,
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Level.fieldOfView );
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if (step != -1) {
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move( step );
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return true;
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} else {
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return false;
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}
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}
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@Override
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protected boolean getFurther( int target ) {
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int step = Dungeon.flee( this, pos, target,
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Level.water,
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Level.fieldOfView );
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if (step != -1) {
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move( step );
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return true;
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} else {
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return false;
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}
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}
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@Override
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public String description() {
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return
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"These carnivorous fish are not natural inhabitants of underground pools. " +
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"They were bred specifically to protect flooded treasure vaults.";
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}
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private static final HashSet<Class<?>> IMMUNITIES = new HashSet<Class<?>>();
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static {
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IMMUNITIES.add( Burning.class );
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IMMUNITIES.add( Paralysis.class );
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IMMUNITIES.add( ToxicGas.class );
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IMMUNITIES.add( Roots.class );
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IMMUNITIES.add( Frost.class );
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}
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@Override
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public HashSet<Class<?>> immunities() {
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return IMMUNITIES;
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}
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}
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