V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,139 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2014 Oleg Dolya
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
import com.watabou.noosa.tweeners.AlphaTweener;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Death;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.WraithSprite;
|
||||
import com.watabou.utils.Bundle;
|
||||
import com.watabou.utils.Random;
|
||||
|
||||
public class Wraith extends Mob {
|
||||
|
||||
private static final float SPAWN_DELAY = 2f;
|
||||
|
||||
private int level;
|
||||
|
||||
{
|
||||
name = "wraith";
|
||||
spriteClass = WraithSprite.class;
|
||||
|
||||
HP = HT = 1;
|
||||
EXP = 0;
|
||||
|
||||
flying = true;
|
||||
}
|
||||
|
||||
private static final String LEVEL = "level";
|
||||
|
||||
@Override
|
||||
public void storeInBundle( Bundle bundle ) {
|
||||
super.storeInBundle( bundle );
|
||||
bundle.put( LEVEL, level );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void restoreFromBundle( Bundle bundle ) {
|
||||
super.restoreFromBundle( bundle );
|
||||
level = bundle.getInt( LEVEL );
|
||||
adjustStats( level );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageRoll() {
|
||||
return Random.NormalIntRange( 1, 3 + level );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int attackSkill( Char target ) {
|
||||
return 10 + level;
|
||||
}
|
||||
|
||||
public void adjustStats( int level ) {
|
||||
this.level = level;
|
||||
defenseSkill = attackSkill( null ) * 5;
|
||||
enemySeen = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String defenseVerb() {
|
||||
return "evaded";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean reset() {
|
||||
state = State.WANDERING;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String description() {
|
||||
return
|
||||
"A wraith is a vengeful spirit of a sinner, whose grave or tomb was disturbed. " +
|
||||
"Being an ethereal entity, it is very hard to hit with a regular weapon.";
|
||||
}
|
||||
|
||||
public static void spawnAround( int pos ) {
|
||||
for (int n : Level.NEIGHBOURS4) {
|
||||
int cell = pos + n;
|
||||
if (Level.passable[cell] && Actor.findChar( cell ) == null) {
|
||||
spawnAt( cell );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Wraith spawnAt( int pos ) {
|
||||
if (Level.passable[pos] && Actor.findChar( pos ) == null) {
|
||||
|
||||
Wraith w = new Wraith();
|
||||
w.adjustStats( Dungeon.depth );
|
||||
w.pos = pos;
|
||||
w.state = State.HUNTING;
|
||||
GameScene.add( w, SPAWN_DELAY );
|
||||
|
||||
w.sprite.alpha( 0 );
|
||||
w.sprite.parent.add( new AlphaTweener( w.sprite, 1, 0.5f ) );
|
||||
|
||||
w.sprite.emitter().burst( ShadowParticle.CURSE, 5 );
|
||||
|
||||
return w;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private static final HashSet<Class<?>> IMMUNITIES = new HashSet<Class<?>>();
|
||||
static {
|
||||
IMMUNITIES.add( Death.class );
|
||||
IMMUNITIES.add( Terror.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashSet<Class<?>> immunities() {
|
||||
return IMMUNITIES;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user