V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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@@ -0,0 +1,50 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import com.watabou.noosa.Image;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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public class Effects {
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public enum Type {
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RIPPLE,
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LIGHTNING,
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WOUND,
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RAY
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};
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public static Image get( Type type ) {
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Image icon = new Image( Assets.EFFECTS );
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switch (type) {
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case RIPPLE:
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icon.frame( icon.texture.uvRect( 0, 0, 16, 16 ) );
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break;
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case LIGHTNING:
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icon.frame( icon.texture.uvRect( 16, 0, 32, 8 ) );
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break;
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case WOUND:
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icon.frame( icon.texture.uvRect( 16, 8, 32, 16 ) );
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break;
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case RAY:
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icon.frame( icon.texture.uvRect( 16, 16, 32, 24 ) );
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break;
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}
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return icon;
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}
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}
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