V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2014 Oleg Dolya
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.effects;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import com.watabou.noosa.BitmapText;
|
||||
import com.watabou.noosa.Game;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.DungeonTilemap;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.watabou.utils.SparseArray;
|
||||
|
||||
public class FloatingText extends BitmapText {
|
||||
|
||||
private static final float LIFESPAN = 1f;
|
||||
private static final float DISTANCE = DungeonTilemap.SIZE;
|
||||
|
||||
private float timeLeft;
|
||||
|
||||
private int key = -1;
|
||||
|
||||
private static SparseArray<ArrayList<FloatingText>> stacks = new SparseArray<ArrayList<FloatingText>>();
|
||||
|
||||
public FloatingText() {
|
||||
|
||||
super();
|
||||
|
||||
PixelScene.chooseFont( 9 );
|
||||
font = PixelScene.font;
|
||||
scale.set( PixelScene.scale );
|
||||
|
||||
speed.y = - DISTANCE / LIFESPAN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
|
||||
if (timeLeft > 0) {
|
||||
if ((timeLeft -= Game.elapsed) <= 0) {
|
||||
kill();
|
||||
} else {
|
||||
float p = timeLeft / LIFESPAN;
|
||||
alpha( p > 0.5f ? 1 : p * 2 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void kill() {
|
||||
if (key != -1) {
|
||||
stacks.get( key ).remove( this );
|
||||
key = -1;
|
||||
}
|
||||
super.kill();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
kill();
|
||||
super.destroy();
|
||||
}
|
||||
|
||||
public void reset( float x, float y, String text, int color ) {
|
||||
|
||||
revive();
|
||||
|
||||
text( text );
|
||||
hardlight( color );
|
||||
|
||||
measure();
|
||||
this.x = PixelScene.align( x - width() / 2 );
|
||||
this.y = y - height();
|
||||
|
||||
timeLeft = LIFESPAN;
|
||||
}
|
||||
|
||||
/* STATIC METHODS */
|
||||
|
||||
public static void show( float x, float y, String text, int color ) {
|
||||
GameScene.status().reset( x, y, text, color );
|
||||
}
|
||||
|
||||
public static void show( float x, float y, int key, String text, int color ) {
|
||||
FloatingText txt = GameScene.status();
|
||||
txt.reset( x, y, text, color );
|
||||
push( txt, key );
|
||||
}
|
||||
|
||||
private static void push( FloatingText txt, int key ) {
|
||||
|
||||
txt.key = key;
|
||||
|
||||
ArrayList<FloatingText> stack = stacks.get( key );
|
||||
if (stack == null) {
|
||||
stack = new ArrayList<FloatingText>();
|
||||
stacks.put( key, stack );
|
||||
}
|
||||
|
||||
if (stack.size() > 0) {
|
||||
FloatingText below = txt;
|
||||
int aboveIndex = stack.size() - 1;
|
||||
while (aboveIndex >= 0) {
|
||||
FloatingText above = stack.get( aboveIndex );
|
||||
if (above.y + above.height() > below.y) {
|
||||
above.y = below.y - above.height();
|
||||
|
||||
below = above;
|
||||
aboveIndex--;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
stack.add( txt );
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user