V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Gizmo;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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public class IceBlock extends Gizmo {
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private float phase;
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private CharSprite target;
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public IceBlock( CharSprite target ) {
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super();
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this.target = target;
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phase = 0;
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}
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@Override
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public void update() {
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super.update();
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if ((phase += Game.elapsed * 2) < 1) {
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target.tint( 0.83f, 1.17f, 1.33f, phase * 0.6f );
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} else {
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target.tint( 0.83f, 1.17f, 1.33f, 0.6f );
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}
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}
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public void melt() {
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target.resetColor();
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killAndErase();
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if (visible) {
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Splash.at( target.center(), 0xFFB2D6FF, 5 );
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Sample.INSTANCE.play( Assets.SND_SHATTER );
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}
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}
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public static IceBlock freeze( CharSprite sprite ) {
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IceBlock iceBlock = new IceBlock( sprite );
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sprite.parent.add( iceBlock );
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return iceBlock;
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}
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}
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