V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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@@ -0,0 +1,71 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import javax.microedition.khronos.opengles.GL10;
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import android.opengl.GLES20;
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import com.watabou.noosa.Game;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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public class TorchHalo extends Halo {
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private CharSprite target;
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private float phase = 0;
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public TorchHalo( CharSprite sprite ) {
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super( 24, 0xFFDDCC, 0.15f );
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target = sprite;
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am = 0;
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}
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@Override
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public void update() {
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super.update();
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if (phase < 0) {
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if ((phase += Game.elapsed) >= 0) {
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killAndErase();
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} else {
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scale.set( (2 + phase) * radius / RADIUS );
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am = -phase * brightness;
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}
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} else if (phase < 1) {
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if ((phase += Game.elapsed) >= 1) {
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phase = 1;
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}
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scale.set( phase * radius / RADIUS );
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am = phase * brightness;
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}
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point( target.x + target.width / 2, target.y + target.height / 2 );
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}
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@Override
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public void draw() {
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GLES20.glBlendFunc( GL10.GL_SRC_ALPHA, GL10.GL_ONE );
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super.draw();
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GLES20.glBlendFunc( GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA );
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}
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public void putOut() {
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phase = -1;
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}
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}
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