V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,82 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2014 Oleg Dolya
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.effects.particles;
|
||||
|
||||
import com.watabou.noosa.particles.Emitter;
|
||||
import com.watabou.noosa.particles.PixelParticle;
|
||||
import com.watabou.noosa.particles.Emitter.Factory;
|
||||
import com.watabou.utils.ColorMath;
|
||||
import com.watabou.utils.Random;
|
||||
|
||||
public class PurpleParticle extends PixelParticle {
|
||||
|
||||
public static final Emitter.Factory MISSILE = new Factory() {
|
||||
@Override
|
||||
public void emit( Emitter emitter, int index, float x, float y ) {
|
||||
((PurpleParticle)emitter.recycle( PurpleParticle.class )).reset( x, y );
|
||||
}
|
||||
};
|
||||
|
||||
public static final Emitter.Factory BURST = new Factory() {
|
||||
@Override
|
||||
public void emit( Emitter emitter, int index, float x, float y ) {
|
||||
((PurpleParticle)emitter.recycle( PurpleParticle.class )).resetBurst( x, y );
|
||||
}
|
||||
@Override
|
||||
public boolean lightMode() {
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
public PurpleParticle() {
|
||||
super();
|
||||
|
||||
lifespan = 0.5f;
|
||||
}
|
||||
|
||||
public void reset( float x, float y ) {
|
||||
revive();
|
||||
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
|
||||
speed.set( Random.Float( -5, +5 ), Random.Float( -5, +5 ) );
|
||||
|
||||
left = lifespan;
|
||||
}
|
||||
|
||||
public void resetBurst( float x, float y ) {
|
||||
revive();
|
||||
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
|
||||
speed.polar( Random.Float( 360 ), Random.Float( 16, 32 ) );
|
||||
|
||||
left = lifespan;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
// alpha: 1 -> 0; size: 1 -> 5
|
||||
size( 5 - (am = left / lifespan) * 4 );
|
||||
// color: 0xFF0044 -> 0x220066
|
||||
color( ColorMath.interpolate( 0x220066, 0xFF0044, am ) );
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user