V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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@@ -0,0 +1,106 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items;
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import java.io.IOException;
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import java.util.ArrayList;
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import com.watabou.noosa.Game;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
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import com.shatteredpixel.shatteredpixeldungeon.Statistics;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.AmuletScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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public class Amulet extends Item {
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private static final String AC_END = "END THE GAME";
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{
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name = "Amulet of Yendor";
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image = ItemSpriteSheet.AMULET;
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unique = true;
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}
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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actions.add( AC_END );
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return actions;
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}
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@Override
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public void execute( Hero hero, String action ) {
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if (action == AC_END) {
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showAmuletScene( false );
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} else {
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super.execute( hero, action );
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}
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}
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@Override
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public boolean doPickUp( Hero hero ) {
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if (super.doPickUp( hero )) {
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if (!Statistics.amuletObtained) {
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Statistics.amuletObtained = true;
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Dungeon.win( ResultDescriptions.WIN );
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Badges.validateVictory();
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showAmuletScene( true );
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}
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return true;
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} else {
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return false;
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}
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}
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private void showAmuletScene( boolean showText ) {
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try {
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Dungeon.saveAll();
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AmuletScene.noText = !showText;
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Game.switchScene( AmuletScene.class );
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} catch (IOException e) {
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}
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}
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@Override
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public boolean isIdentified() {
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return true;
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}
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@Override
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public boolean isUpgradable() {
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return false;
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}
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@Override
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public String info() {
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return
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"The Amulet of Yendor is the most powerful known artifact of unknown origin. It is said that the amulet " +
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"is able to fulfil any wish if its owner's will-power is strong enough to \"persuade\" it to do it.";
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}
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}
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