V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.food;
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import java.util.ArrayList;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Statistics;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Hunger;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.effects.SpellSprite;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class Food extends Item {
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private static final float TIME_TO_EAT = 3f;
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public static final String AC_EAT = "EAT";
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public float energy = Hunger.HUNGRY;
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public String message = "That food tasted delicious!";
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{
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stackable = true;
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name = "ration of food";
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image = ItemSpriteSheet.RATION;
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}
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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actions.add( AC_EAT );
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return actions;
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}
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@Override
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public void execute( Hero hero, String action ) {
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if (action.equals( AC_EAT )) {
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detach( hero.belongings.backpack );
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((Hunger)hero.buff( Hunger.class )).satisfy( energy );
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GLog.i( message );
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switch (hero.heroClass) {
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case WARRIOR:
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if (hero.HP < hero.HT) {
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hero.HP = Math.min( hero.HP + 5, hero.HT );
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hero.sprite.emitter().burst( Speck.factory( Speck.HEALING ), 1 );
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}
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break;
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case MAGE:
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hero.belongings.charge( false );
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ScrollOfRecharging.charge( hero );
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break;
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case ROGUE:
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case HUNTRESS:
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break;
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}
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hero.sprite.operate( hero.pos );
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hero.busy();
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SpellSprite.show( hero, SpellSprite.FOOD );
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Sample.INSTANCE.play( Assets.SND_EAT );
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hero.spend( TIME_TO_EAT );
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Statistics.foodEaten++;
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Badges.validateFoodEaten();
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} else {
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super.execute( hero, action );
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}
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}
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@Override
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public String info() {
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return
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"Nothing fancy here: dried meat, " +
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"some biscuits - things like that.";
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}
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@Override
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public boolean isUpgradable() {
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return false;
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}
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@Override
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public boolean isIdentified() {
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return true;
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}
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@Override
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public int price() {
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return 10 * quantity;
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}
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}
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