V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,287 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.potions;
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import java.util.ArrayList;
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import java.util.HashSet;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Splash;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.ItemStatusHandler;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndOptions;
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import com.watabou.utils.Bundle;
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public class Potion extends Item {
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public static final String AC_DRINK = "DRINK";
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private static final String TXT_HARMFUL = "Harmful potion!";
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private static final String TXT_BENEFICIAL = "Beneficial potion";
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private static final String TXT_YES = "Yes, I know what I'm doing";
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private static final String TXT_NO = "No, I changed my mind";
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private static final String TXT_R_U_SURE_DRINK =
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"Are you sure you want to drink it? In most cases you should throw such potions at your enemies.";
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private static final String TXT_R_U_SURE_THROW =
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"Are you sure you want to throw it? In most cases it makes sense to drink it.";
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private static final float TIME_TO_DRINK = 1f;
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private static final Class<?>[] potions = {
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PotionOfHealing.class,
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PotionOfExperience.class,
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PotionOfToxicGas.class,
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PotionOfLiquidFlame.class,
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PotionOfStrength.class,
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PotionOfParalyticGas.class,
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PotionOfLevitation.class,
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PotionOfMindVision.class,
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PotionOfPurity.class,
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PotionOfInvisibility.class,
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PotionOfMight.class,
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PotionOfFrost.class
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};
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private static final String[] colors = {
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"turquoise", "crimson", "azure", "jade", "golden", "magenta",
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"charcoal", "ivory", "amber", "bistre", "indigo", "silver"};
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private static final Integer[] images = {
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ItemSpriteSheet.POTION_TURQUOISE,
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ItemSpriteSheet.POTION_CRIMSON,
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ItemSpriteSheet.POTION_AZURE,
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ItemSpriteSheet.POTION_JADE,
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ItemSpriteSheet.POTION_GOLDEN,
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ItemSpriteSheet.POTION_MAGENTA,
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ItemSpriteSheet.POTION_CHARCOAL,
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ItemSpriteSheet.POTION_IVORY,
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ItemSpriteSheet.POTION_AMBER,
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ItemSpriteSheet.POTION_BISTRE,
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ItemSpriteSheet.POTION_INDIGO,
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ItemSpriteSheet.POTION_SILVER};
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private static ItemStatusHandler<Potion> handler;
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private String color;
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{
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stackable = true;
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defaultAction = AC_DRINK;
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}
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@SuppressWarnings("unchecked")
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public static void initColors() {
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handler = new ItemStatusHandler<Potion>( (Class<? extends Potion>[])potions, colors, images );
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}
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public static void save( Bundle bundle ) {
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handler.save( bundle );
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}
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@SuppressWarnings("unchecked")
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public static void restore( Bundle bundle ) {
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handler = new ItemStatusHandler<Potion>( (Class<? extends Potion>[])potions, colors, images, bundle );
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}
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public Potion() {
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super();
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image = handler.image( this );
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color = handler.label( this );
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}
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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actions.add( AC_DRINK );
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return actions;
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}
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@Override
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public void execute( final Hero hero, String action ) {
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if (action.equals( AC_DRINK )) {
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if (isKnown() && (
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this instanceof PotionOfLiquidFlame ||
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this instanceof PotionOfToxicGas ||
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this instanceof PotionOfParalyticGas)) {
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GameScene.show(
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new WndOptions( TXT_HARMFUL, TXT_R_U_SURE_DRINK, TXT_YES, TXT_NO ) {
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@Override
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protected void onSelect(int index) {
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if (index == 0) {
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drink( hero );
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}
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};
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}
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);
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} else {
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drink( hero );
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}
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} else {
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super.execute( hero, action );
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}
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}
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@Override
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public void doThrow( final Hero hero ) {
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if (isKnown() && (
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this instanceof PotionOfExperience ||
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this instanceof PotionOfHealing ||
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this instanceof PotionOfLevitation ||
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this instanceof PotionOfMindVision ||
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this instanceof PotionOfStrength ||
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this instanceof PotionOfInvisibility ||
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this instanceof PotionOfMight)) {
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GameScene.show(
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new WndOptions( TXT_BENEFICIAL, TXT_R_U_SURE_THROW, TXT_YES, TXT_NO ) {
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@Override
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protected void onSelect(int index) {
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if (index == 0) {
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Potion.super.doThrow( hero );
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}
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};
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}
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);
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} else {
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super.doThrow( hero );
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}
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}
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protected void drink( Hero hero ) {
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detach( hero.belongings.backpack );
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hero.spend( TIME_TO_DRINK );
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hero.busy();
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onThrow( hero.pos );
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Sample.INSTANCE.play( Assets.SND_DRINK );
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hero.sprite.operate( hero.pos );
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}
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@Override
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protected void onThrow( int cell ) {
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if (Dungeon.hero.pos == cell) {
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apply( Dungeon.hero );
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} else if (Dungeon.level.map[cell] == Terrain.WELL || Level.pit[cell]) {
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super.onThrow( cell );
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} else {
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shatter( cell );
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}
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}
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protected void apply( Hero hero ) {
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shatter( hero.pos );
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}
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protected void shatter( int cell ) {
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GLog.i( "The flask shatters and " + color() + " liquid splashes harmlessly" );
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Sample.INSTANCE.play( Assets.SND_SHATTER );
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splash( cell );
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}
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public boolean isKnown() {
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return handler.isKnown( this );
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}
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public void setKnown() {
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if (!isKnown()) {
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handler.know( this );
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}
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Badges.validateAllPotionsIdentified();
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}
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@Override
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public Item identify() {
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setKnown();
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return this;
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}
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protected String color() {
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return color;
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}
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@Override
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public String name() {
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return isKnown() ? name : color + " potion";
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}
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@Override
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public String info() {
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return isKnown() ?
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desc() :
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"This flask contains a swirling " + color + " liquid. " +
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"Who knows what it will do when drunk or thrown?";
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}
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@Override
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public boolean isIdentified() {
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return isKnown();
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}
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@Override
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public boolean isUpgradable() {
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return false;
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}
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public static HashSet<Class<? extends Potion>> getKnown() {
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return handler.known();
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}
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public static HashSet<Class<? extends Potion>> getUnknown() {
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return handler.unknown();
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}
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public static boolean allKnown() {
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return handler.known().size() == potions.length;
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}
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protected void splash( int cell ) {
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final int color = ItemSprite.pick( image, 8, 10 );
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Splash.at( cell, color, 5 );
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}
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@Override
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public int price() {
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return 20 * quantity;
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}
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}
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