V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.potions;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class PotionOfStrength extends Potion {
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{
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name = "Potion of Strength";
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}
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@Override
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protected void apply( Hero hero ) {
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setKnown();
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hero.STR++;
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hero.sprite.showStatus( CharSprite.POSITIVE, "+1 str" );
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GLog.p( "Newfound strength surges through your body." );
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Badges.validateStrengthAttained();
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}
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@Override
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public String desc() {
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return
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"This powerful liquid will course through your muscles, " +
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"permanently increasing your strength by one point.";
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}
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@Override
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public int price() {
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return isKnown() ? 100 * quantity : super.price();
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}
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}
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