V0.1.0 Partial Commit

changed package and application names to differentiate from main PD
release
This commit is contained in:
Evan Debenham
2014-08-03 14:46:22 -04:00
parent 65dd9c2dc0
commit aed303672a
474 changed files with 3468 additions and 3458 deletions
@@ -0,0 +1,64 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.painters;
import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfLiquidFlame;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Room;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.watabou.utils.Random;
public class StoragePainter extends Painter {
public static void paint( Level level, Room room ) {
final int floor = Terrain.EMPTY_SP;
fill( level, room, Terrain.WALL );
fill( level, room, 1, floor );
int n = Random.IntRange( 3, 4 );
for (int i=0; i < n; i++) {
int pos;
do {
pos = room.random();
} while (level.map[pos] != floor);
level.drop( prize( level ), pos );
}
room.entrance().set( Room.Door.Type.BARRICADE );
level.addItemToSpawn( new PotionOfLiquidFlame() );
}
private static Item prize( Level level ) {
Item prize = level.itemToSpanAsPrize();
if (prize != null) {
return prize;
}
return Generator.random( Random.oneOf(
Generator.Category.POTION,
Generator.Category.SCROLL,
Generator.Category.FOOD,
Generator.Category.GOLD
) );
}
}