V0.1.0 Partial Commit

changed package and application names to differentiate from main PD
release
This commit is contained in:
Evan Debenham
2014-08-03 14:46:22 -04:00
parent 65dd9c2dc0
commit aed303672a
474 changed files with 3468 additions and 3458 deletions
@@ -0,0 +1,177 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.plants;
import java.util.ArrayList;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Barkskin;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.LeafParticle;
import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop;
import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.sprites.PlantSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.watabou.utils.Bundlable;
import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
public class Plant implements Bundlable {
public String plantName;
public int image;
public int pos;
public PlantSprite sprite;
public void activate( Char ch ) {
if (ch instanceof Hero && ((Hero)ch).subClass == HeroSubClass.WARDEN) {
Buff.affect( ch, Barkskin.class ).level( ch.HT / 3 );
}
wither();
}
public void wither() {
Dungeon.level.uproot( pos );
sprite.kill();
if (Dungeon.visible[pos]) {
CellEmitter.get( pos ).burst( LeafParticle.GENERAL, 6 );
}
if (Dungeon.hero.subClass == HeroSubClass.WARDEN) {
if (Random.Int( 5 ) == 0) {
Dungeon.level.drop( Generator.random( Generator.Category.SEED ), pos ).sprite.drop();
}
if (Random.Int( 5 ) == 0) {
Dungeon.level.drop( new Dewdrop(), pos ).sprite.drop();
}
}
}
private static final String POS = "pos";
@Override
public void restoreFromBundle( Bundle bundle ) {
pos = bundle.getInt( POS );
}
@Override
public void storeInBundle( Bundle bundle ) {
bundle.put( POS, pos );
}
public String desc() {
return null;
}
public static class Seed extends Item {
public static final String AC_PLANT = "PLANT";
private static final String TXT_INFO = "Throw this seed to the place where you want to grow %s.\n\n%s";
private static final float TIME_TO_PLANT = 1f;
{
stackable = true;
defaultAction = AC_THROW;
}
protected Class<? extends Plant> plantClass;
protected String plantName;
public Class<? extends Item> alchemyClass;
@Override
public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero );
actions.add( AC_PLANT );
return actions;
}
@Override
protected void onThrow( int cell ) {
if (Dungeon.level.map[cell] == Terrain.ALCHEMY || Level.pit[cell]) {
super.onThrow( cell );
} else {
Dungeon.level.plant( this, cell );
}
}
@Override
public void execute( Hero hero, String action ) {
if (action.equals( AC_PLANT )) {
hero.spend( TIME_TO_PLANT );
hero.busy();
((Seed)detach( hero.belongings.backpack )).onThrow( hero.pos );
hero.sprite.operate( hero.pos );
} else {
super.execute (hero, action );
}
}
public Plant couch( int pos ) {
try {
Sample.INSTANCE.play( Assets.SND_PLANT );
Plant plant = plantClass.newInstance();
plant.pos = pos;
return plant;
} catch (Exception e) {
return null;
}
}
@Override
public boolean isUpgradable() {
return false;
}
@Override
public boolean isIdentified() {
return true;
}
@Override
public int price() {
return 10 * quantity;
}
@Override
public String info() {
return String.format( TXT_INFO, Utils.indefinite( plantName ), desc() );
}
}
}