V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.plants;
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import java.util.ArrayList;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Barkskin;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.LeafParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.PlantSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.watabou.utils.Bundlable;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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public class Plant implements Bundlable {
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public String plantName;
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public int image;
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public int pos;
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public PlantSprite sprite;
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public void activate( Char ch ) {
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if (ch instanceof Hero && ((Hero)ch).subClass == HeroSubClass.WARDEN) {
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Buff.affect( ch, Barkskin.class ).level( ch.HT / 3 );
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}
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wither();
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}
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public void wither() {
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Dungeon.level.uproot( pos );
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sprite.kill();
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if (Dungeon.visible[pos]) {
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CellEmitter.get( pos ).burst( LeafParticle.GENERAL, 6 );
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}
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if (Dungeon.hero.subClass == HeroSubClass.WARDEN) {
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if (Random.Int( 5 ) == 0) {
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Dungeon.level.drop( Generator.random( Generator.Category.SEED ), pos ).sprite.drop();
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}
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if (Random.Int( 5 ) == 0) {
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Dungeon.level.drop( new Dewdrop(), pos ).sprite.drop();
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}
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}
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}
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private static final String POS = "pos";
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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pos = bundle.getInt( POS );
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}
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@Override
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public void storeInBundle( Bundle bundle ) {
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bundle.put( POS, pos );
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}
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public String desc() {
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return null;
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}
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public static class Seed extends Item {
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public static final String AC_PLANT = "PLANT";
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private static final String TXT_INFO = "Throw this seed to the place where you want to grow %s.\n\n%s";
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private static final float TIME_TO_PLANT = 1f;
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{
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stackable = true;
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defaultAction = AC_THROW;
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}
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protected Class<? extends Plant> plantClass;
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protected String plantName;
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public Class<? extends Item> alchemyClass;
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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actions.add( AC_PLANT );
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return actions;
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}
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@Override
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protected void onThrow( int cell ) {
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if (Dungeon.level.map[cell] == Terrain.ALCHEMY || Level.pit[cell]) {
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super.onThrow( cell );
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} else {
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Dungeon.level.plant( this, cell );
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}
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}
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@Override
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public void execute( Hero hero, String action ) {
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if (action.equals( AC_PLANT )) {
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hero.spend( TIME_TO_PLANT );
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hero.busy();
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((Seed)detach( hero.belongings.backpack )).onThrow( hero.pos );
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hero.sprite.operate( hero.pos );
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} else {
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super.execute (hero, action );
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}
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}
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public Plant couch( int pos ) {
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try {
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Sample.INSTANCE.play( Assets.SND_PLANT );
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Plant plant = plantClass.newInstance();
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plant.pos = pos;
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return plant;
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} catch (Exception e) {
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return null;
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}
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}
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@Override
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public boolean isUpgradable() {
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return false;
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}
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@Override
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public boolean isIdentified() {
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return true;
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}
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@Override
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public int price() {
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return 10 * quantity;
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}
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@Override
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public String info() {
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return String.format( TXT_INFO, Utils.indefinite( plantName ), desc() );
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}
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}
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}
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