V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.audio.Music;
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import com.watabou.noosa.ui.Button;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Rankings;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Flare;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndError;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndRanking;
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public class RankingsScene extends PixelScene {
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private static final String TXT_TITLE = "Top Rankings";
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private static final String TXT_TOTAL = "Total games played: %d";
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private static final String TXT_NO_GAMES = "No games have been played yet.";
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private static final String TXT_NO_INFO = "No additional information";
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private static final float ROW_HEIGHT = 30;
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private static final float GAP = 4;
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private Archs archs;
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@Override
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public void create() {
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super.create();
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Music.INSTANCE.play( Assets.THEME, true );
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Music.INSTANCE.volume( 1f );
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uiCamera.visible = false;
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int w = Camera.main.width;
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int h = Camera.main.height;
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archs = new Archs();
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archs.setSize( w, h );
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add( archs );
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Rankings.INSTANCE.load();
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if (Rankings.INSTANCE.records.size() > 0) {
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float left = (w - Math.min( 160, w )) / 2 + GAP;
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float top = align( (h - ROW_HEIGHT * Rankings.INSTANCE.records.size()) / 2 );
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BitmapText title = PixelScene.createText( TXT_TITLE, 9 );
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title.hardlight( Window.TITLE_COLOR );
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title.measure();
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title.x = align( (w - title.width()) / 2 );
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title.y = align( top - title.height() - GAP );
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add( title );
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int pos = 0;
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for (Rankings.Record rec : Rankings.INSTANCE.records) {
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Record row = new Record( pos, pos == Rankings.INSTANCE.lastRecord, rec );
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row.setRect( left, top + pos * ROW_HEIGHT, w - left * 2, ROW_HEIGHT );
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add( row );
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pos++;
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}
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if (Rankings.INSTANCE.totalNumber >= Rankings.TABLE_SIZE) {
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BitmapText total = PixelScene.createText( Utils.format( TXT_TOTAL, Rankings.INSTANCE.totalNumber ), 8 );
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total.hardlight( Window.TITLE_COLOR );
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total.measure();
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total.x = align( (w - total.width()) / 2 );
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total.y = align( top + pos * ROW_HEIGHT + GAP );
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add( total );
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}
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} else {
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BitmapText title = PixelScene.createText( TXT_NO_GAMES, 8 );
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title.hardlight( Window.TITLE_COLOR );
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title.measure();
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title.x = align( (w - title.width()) / 2 );
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title.y = align( (h - title.height()) / 2 );
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add( title );
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}
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fadeIn();
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}
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@Override
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protected void onBackPressed() {
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Game.switchScene( TitleScene.class );
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}
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public static class Record extends Button {
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private static final float GAP = 4;
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private static final int TEXT_WIN = 0xFFFF88;
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private static final int TEXT_LOSE = 0xCCCCCC;
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private static final int FLARE_WIN = 0x888866;
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private static final int FLARE_LOSE = 0x666666;
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private Rankings.Record rec;
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private ItemSprite shield;
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private Flare flare;
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private BitmapText position;
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private BitmapTextMultiline desc;
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private Image classIcon;
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public Record( int pos, boolean latest, Rankings.Record rec ) {
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super();
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this.rec = rec;
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if (latest) {
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flare = new Flare( 6, 24 );
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flare.angularSpeed = 90;
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flare.color( rec.win ? FLARE_WIN : FLARE_LOSE );
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addToBack( flare );
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}
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position.text( Integer.toString( pos+1 ) );
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position.measure();
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desc.text( rec.info );
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desc.measure();
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if (rec.win) {
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shield.view( ItemSpriteSheet.AMULET, null );
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position.hardlight( TEXT_WIN );
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desc.hardlight( TEXT_WIN );
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} else {
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position.hardlight( TEXT_LOSE );
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desc.hardlight( TEXT_LOSE );
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}
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classIcon.copy( Icons.get( rec.heroClass ) );
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}
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@Override
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protected void createChildren() {
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super.createChildren();
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shield = new ItemSprite( ItemSpriteSheet.TOMB, null );
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add( shield );
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position = new BitmapText( PixelScene.font1x );
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add( position );
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desc = createMultiline( 9 );
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add( desc );
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classIcon = new Image();
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add( classIcon );
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}
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@Override
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protected void layout() {
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super.layout();
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shield.x = x;
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shield.y = y + (height - shield.height) / 2;
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position.x = align( shield.x + (shield.width - position.width()) / 2 );
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position.y = align( shield.y + (shield.height - position.height()) / 2 + 1 );
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if (flare != null) {
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flare.point( shield.center() );
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}
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classIcon.x = align( x + width - classIcon.width );
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classIcon.y = shield.y;
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desc.x = shield.x + shield.width + GAP;
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desc.maxWidth = (int)(classIcon.x - desc.x);
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desc.measure();
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desc.y = position.y + position.baseLine() - desc.baseLine();
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}
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@Override
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protected void onClick() {
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if (rec.gameFile.length() > 0) {
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parent.add( new WndRanking( rec.gameFile ) );
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} else {
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parent.add( new WndError( TXT_NO_INFO ) );
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}
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}
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}
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}
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