V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
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@@ -0,0 +1,58 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.sprites;
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import com.watabou.noosa.TextureFilm;
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import com.watabou.noosa.particles.PixelParticle;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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public class ShopkeeperSprite extends MobSprite {
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private PixelParticle coin;
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public ShopkeeperSprite() {
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super();
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texture( Assets.KEEPER );
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TextureFilm film = new TextureFilm( texture, 14, 14 );
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idle = new Animation( 10, true );
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idle.frames( film, 1, 1, 1, 1, 1, 0, 0, 0, 0 );
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run = idle.clone();
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die = idle.clone();
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attack = idle.clone();
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idle();
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}
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@Override
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public void onComplete( Animation anim ) {
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super.onComplete( anim );
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if (visible && anim == idle) {
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if (coin == null) {
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coin = new PixelParticle();
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parent.add( coin );
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}
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coin.reset( x + (flipHorizontal ? 0 : 13), y + 7, 0xFFFF00, 1, 0.5f );
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coin.speed.y = -40;
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coin.acc.y = +160;
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}
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}
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}
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