V0.1.0 Partial Commit

changed package and application names to differentiate from main PD
release
This commit is contained in:
Evan Debenham
2014-08-03 14:46:22 -04:00
parent 65dd9c2dc0
commit aed303672a
474 changed files with 3468 additions and 3458 deletions
@@ -0,0 +1,149 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.ui;
import com.watabou.input.Touchscreen.Touch;
import com.watabou.noosa.Camera;
import com.watabou.noosa.TouchArea;
import com.watabou.noosa.ui.Component;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.watabou.utils.Point;
import com.watabou.utils.PointF;
public class ScrollPane extends Component {
protected TouchController controller;
protected Component content;
protected float minX;
protected float minY;
protected float maxX;
protected float maxY;
public ScrollPane( Component content ) {
super();
this.content = content;
addToBack( content );
width = content.width();
height = content.height();
content.camera = new Camera( 0, 0, 1, 1, PixelScene.defaultZoom );
Camera.add( content.camera );
}
@Override
public void destroy() {
super.destroy();
Camera.remove( content.camera );
}
public void scrollTo( float x, float y ) {
content.camera.scroll.set( x, y );
}
@Override
protected void createChildren() {
controller = new TouchController();
add( controller );
}
@Override
protected void layout() {
content.setPos( 0, 0 );
controller.x = x;
controller.y = y;
controller.width = width;
controller.height = height;
Point p = camera().cameraToScreen( x, y );
Camera cs = content.camera;
cs.x = p.x;
cs.y = p.y;
cs.resize( (int)width, (int)height );
}
public Component content() {
return content;
}
public void onClick( float x, float y ) {
}
public class TouchController extends TouchArea {
private float dragThreshold;
public TouchController() {
super( 0, 0, 0, 0 );
dragThreshold = PixelScene.defaultZoom * 8;
}
@Override
protected void onClick( Touch touch ) {
if (dragging) {
dragging = false;
} else {
PointF p = content.camera.screenToCamera( (int)touch.current.x, (int)touch.current.y );
ScrollPane.this.onClick( p.x, p.y );
}
}
// true if dragging is in progress
private boolean dragging = false;
// last touch coords
private PointF lastPos = new PointF();
@Override
protected void onDrag( Touch t ) {
if (dragging) {
Camera c = content.camera;
c.scroll.offset( PointF.diff( lastPos, t.current ).invScale( c.zoom ) );
if (c.scroll.x + width > content.width()) {
c.scroll.x = content.width() - width;
}
if (c.scroll.x < 0) {
c.scroll.x = 0;
}
if (c.scroll.y + height > content.height()) {
c.scroll.y = content.height() - height;
}
if (c.scroll.y < 0) {
c.scroll.y = 0;
}
lastPos.set( t.current );
} else if (PointF.distance( t.current, t.start ) > dragThreshold) {
dragging = true;
lastPos.set( t.current );
}
}
}
}