V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,176 @@
|
||||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2014 Oleg Dolya
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.windows;
|
||||
|
||||
import com.watabou.noosa.BitmapTextMultiline;
|
||||
import com.watabou.noosa.NinePatch;
|
||||
import com.watabou.noosa.audio.Sample;
|
||||
import com.watabou.noosa.ui.Component;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Chrome;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Blacksmith;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
|
||||
|
||||
public class WndBlacksmith extends Window {
|
||||
|
||||
private static final int BTN_SIZE = 36;
|
||||
private static final float GAP = 2;
|
||||
private static final float BTN_GAP = 10;
|
||||
private static final int WIDTH = 116;
|
||||
|
||||
private ItemButton btnPressed;
|
||||
|
||||
private ItemButton btnItem1;
|
||||
private ItemButton btnItem2;
|
||||
private RedButton btnReforge;
|
||||
|
||||
private static final String TXT_PROMPT =
|
||||
"Ok, a deal is a deal, dat's what I can do for you: I can reforge " +
|
||||
"2 items and turn them into one of a better quality.";
|
||||
private static final String TXT_SELECT =
|
||||
"Select an item to reforge";
|
||||
private static final String TXT_REFORGE =
|
||||
"Reforge them";
|
||||
|
||||
public WndBlacksmith( Blacksmith troll, Hero hero ) {
|
||||
|
||||
super();
|
||||
|
||||
IconTitle titlebar = new IconTitle();
|
||||
titlebar.icon( troll.sprite() );
|
||||
titlebar.label( Utils.capitalize( troll.name ) );
|
||||
titlebar.setRect( 0, 0, WIDTH, 0 );
|
||||
add( titlebar );
|
||||
|
||||
BitmapTextMultiline message = PixelScene.createMultiline( TXT_PROMPT, 6 );
|
||||
message.maxWidth = WIDTH;
|
||||
message.measure();
|
||||
message.y = titlebar.bottom() + GAP;
|
||||
add( message );
|
||||
|
||||
btnItem1 = new ItemButton() {
|
||||
@Override
|
||||
protected void onClick() {
|
||||
btnPressed = btnItem1;
|
||||
GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, TXT_SELECT );
|
||||
}
|
||||
};
|
||||
btnItem1.setRect( (WIDTH - BTN_GAP) / 2 - BTN_SIZE, message.y + message.height() + BTN_GAP, BTN_SIZE, BTN_SIZE );
|
||||
add( btnItem1 );
|
||||
|
||||
btnItem2 = new ItemButton() {
|
||||
@Override
|
||||
protected void onClick() {
|
||||
btnPressed = btnItem2;
|
||||
GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, TXT_SELECT );
|
||||
}
|
||||
};
|
||||
btnItem2.setRect( btnItem1.right() + BTN_GAP, btnItem1.top(), BTN_SIZE, BTN_SIZE );
|
||||
add( btnItem2 );
|
||||
|
||||
btnReforge = new RedButton( TXT_REFORGE ) {
|
||||
@Override
|
||||
protected void onClick() {
|
||||
Blacksmith.upgrade( btnItem1.item, btnItem2.item );
|
||||
hide();
|
||||
}
|
||||
};
|
||||
btnReforge.enable( false );
|
||||
btnReforge.setRect( 0, btnItem1.bottom() + BTN_GAP, WIDTH, 20 );
|
||||
add( btnReforge );
|
||||
|
||||
|
||||
resize( WIDTH, (int)btnReforge.bottom() );
|
||||
}
|
||||
|
||||
protected WndBag.Listener itemSelector = new WndBag.Listener() {
|
||||
@Override
|
||||
public void onSelect( Item item ) {
|
||||
if (item != null) {
|
||||
btnPressed.item( item );
|
||||
|
||||
if (btnItem1.item != null && btnItem2.item != null) {
|
||||
String result = Blacksmith.verify( btnItem1.item, btnItem2.item );
|
||||
if (result != null) {
|
||||
GameScene.show( new WndMessage( result ) );
|
||||
btnReforge.enable( false );
|
||||
} else {
|
||||
btnReforge.enable( true );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static class ItemButton extends Component {
|
||||
|
||||
protected NinePatch bg;
|
||||
protected ItemSlot slot;
|
||||
|
||||
public Item item = null;
|
||||
|
||||
@Override
|
||||
protected void createChildren() {
|
||||
super.createChildren();
|
||||
|
||||
bg = Chrome.get( Chrome.Type.BUTTON );
|
||||
add( bg );
|
||||
|
||||
slot = new ItemSlot() {
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
bg.brightness( 1.2f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
};
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
bg.resetColor();
|
||||
}
|
||||
@Override
|
||||
protected void onClick() {
|
||||
ItemButton.this.onClick();
|
||||
}
|
||||
};
|
||||
add( slot );
|
||||
}
|
||||
|
||||
protected void onClick() {};
|
||||
|
||||
@Override
|
||||
protected void layout() {
|
||||
super.layout();
|
||||
|
||||
bg.x = x;
|
||||
bg.y = y;
|
||||
bg.size( width, height );
|
||||
|
||||
slot.setRect( x + 2, y + 2, width - 4, height - 4 );
|
||||
};
|
||||
|
||||
public void item( Item item ) {
|
||||
slot.item( this.item = item );
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user